Spawn at bonfire, walk down stairs, kill two enemies, equip the ring that opens the door, wait for the door to open, equip your actual ring again, run down a winding path with no enemies or challenges other than risking falling off, just to get to the boss door. Which takes three minutes from the bonfire. The run up to King Vendrick was also a fucking obnoxious grind, since you pretty much HAVE to kill everything in the room to not get killed on the way through, because of that fucking bell horseshit.Īnd then there's the crown example of wasting the player's time, the run up to the final boss. The strongest one I can remember was the top of one of the DLC areas, where there are three archers posted around the corners of a pit, and they shoot so fast between them you're almost required to stop behind a building, equip a bow and slowly shoot one or two of them down so you can handle the rest. It has so many sections that are a slow, arduous grind to go through, often times requiring some form of ranged attack.
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